using UnityEngine;

namespace DG.Tweening
{
    // [Assembly-CSharp-firstpass.dll].DG.Tweening.DOTweenAnimationExtensions
    public static class DOTweenAnimationExtensions
    {
        // Methods
        public static bool IsSameOrSubclassOf<T>(UnityEngine.Component t)
        {
            var val_2 = mem[__RuntimeMethodHiddenParam + 56];
            val_2 = __RuntimeMethodHiddenParam + 56;
            if(((__RuntimeMethodHiddenParam + 56 + 306) & 1) != 0)
            {
                    return (bool)(X0 == true) ? 1 : 0;
            }
            
            val_2 = val_2;
            return (bool)(X0 == true) ? 1 : 0;
        }
    
    }

}
